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The Active3D-Build: A Web-Based Civil Engineering Platform
October-December 2002 (vol. 9 no. 4)
pp. 87-90
| ASCII Text | x | ||
| Christophe Cruz, Christophe Nicolle, Marc Neveu, "The Active3D-Build: A Web-Based Civil Engineering Platform," IEEE Multimedia, vol. 9, no. 4, pp. 87-90, October-December, 2002. | |||
| BibTex | x | ||
| @article{ 10.1109/MMUL.2002.1041952, author = {Christophe Cruz and Christophe Nicolle and Marc Neveu}, title = {The Active3D-Build: A Web-Based Civil Engineering Platform}, journal ={IEEE Multimedia}, volume = {9}, number = {4}, issn = {1070-986X}, year = {2002}, pages = {87-90}, doi = {http://doi.ieeecomputersociety.org/10.1109/MMUL.2002.1041952}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Multimedia TI - The Active3D-Build: A Web-Based Civil Engineering Platform IS - 4 SN - 1070-986X SP87 EP90 EPD - 87-90 A1 - Christophe Cruz, A1 - Christophe Nicolle, A1 - Marc Neveu, PY - 2002 VL - 9 JA - IEEE Multimedia ER - | |||
Computer programs for building design, analysis, and maintenance typically can?t exchange data directly, even when the same team uses them. Buildings therefore take longer to design and build and cost more to construct and operate. Information sharing should be the starting point in applying information technology to building design, construction, and use.
Citation:
Christophe Cruz, Christophe Nicolle, Marc Neveu, "The Active3D-Build: A Web-Based Civil Engineering Platform," IEEE Multimedia, vol. 9, no. 4, pp. 87-90, Oct.-Dec. 2002, doi:10.1109/MMUL.2002.1041952
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