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| "Experiential Computing," IEEE Multimedia, vol. 9, no. 2, pp. 96, April-June, 2002. | |||
| BibTex | x | ||
| @article{ 10.1109/MMUL.2002.10015, author = {}, title = {Experiential Computing}, journal ={IEEE Multimedia}, volume = {9}, number = {2}, issn = {1070-986X}, year = {2002}, pages = {96}, doi = {http://doi.ieeecomputersociety.org/10.1109/MMUL.2002.10015}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Multimedia TI - Experiential Computing IS - 2 SN - 1070-986X SP EP EPD - 96 PY - 2002 VL - 9 JA - IEEE Multimedia ER - | |||
Citation:
"Experiential Computing," IEEE Multimedia, vol. 9, no. 2, pp. 96, April-June 2002, doi:10.1109/MMUL.2002.10015
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