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Issue No.03 - July-September (1998 vol.5)
pp: 36-46
ABSTRACT
We propose Musical Design Patterns as an approach to developing interactive, music-oriented systems for use as novel media content. Such development integrates three key aspects: user interface design, modeling media semantics, and application software engineering (content development). We will support our claims with examples from WorldBeat, an award-winning interactive music exhibit on display at various technology museums.
CITATION
Jan Borchers, Max Mühlhäuser, "Design Patterns for Interactive Musical Systems", IEEE MultiMedia, vol.5, no. 3, pp. 36-46, July-September 1998, doi:10.1109/93.713303
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