Issue No.06 - Nov.-Dec. (2012 vol.32)
Javier Verdú , Technical University of Catalonia
Alex Pajuelo , Technical University of Catalonia
Mateo Valero , Technical University of Catalonia
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MM.2012.13
Complex, computationally demanding 3D visualization applications can be used as benchmarks to evaluate CPU-GPU systems. However, because those applications are time dependent, their execution is not deterministic. Thus, measurements can vary from one execution to another. This article proposes a methodology that enforces the starting times of frames so that applications behave deterministically.
Benchmark testing, Graphics processing unit, Instruments, Time measurement, Instruction sets, Measurement uncertainty, Real-time systems, Three dimensional displays, 3D visualization applications, real-time emulation, simulation methodology, CPU-GPU systems
Javier Verdú, Alex Pajuelo, Mateo Valero, "The Problem of Evaluating CPU-GPU Systems with 3D Visualization Applications", IEEE Micro, vol.32, no. 6, pp. 17-27, Nov.-Dec. 2012, doi:10.1109/MM.2012.13