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| John Montrym, Henry Moreton, "The GeForce 6800," IEEE Micro, vol. 25, no. 2, pp. 41-51, March/April, 2005. | |||
| BibTex | x | ||
| @article{ 10.1109/MM.2005.37, author = {John Montrym and Henry Moreton}, title = {The GeForce 6800}, journal ={IEEE Micro}, volume = {25}, number = {2}, issn = {0272-1732}, year = {2005}, pages = {41-51}, doi = {http://doi.ieeecomputersociety.org/10.1109/MM.2005.37}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Micro TI - The GeForce 6800 IS - 2 SN - 0272-1732 SP41 EP51 EPD - 41-51 A1 - John Montrym, A1 - Henry Moreton, PY - 2005 KW - Graphics KW - GPU KW - multi-threaded KW - MIMD KW - SIMD KW - parallel processors VL - 25 JA - IEEE Micro ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MM.2005.37
Graphics processing units (GPUs) continue to take on increasing computational workloads and today support interactive rendering that approaches cinematic quality. The architectural drivers for GPUs are programmability, parallelism, bandwidth, and memory characteristics. This article describes how one team approached the design problem.
Index Terms:
Graphics, GPU, multi-threaded, MIMD, SIMD, parallel processors
Citation:
John Montrym, Henry Moreton, "The GeForce 6800," IEEE Micro, vol. 25, no. 2, pp. 41-51, March-April 2005, doi:10.1109/MM.2005.37
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