The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.06 - Nov.-Dec. (2011 vol.15)
pp: 40-43
ABSTRACT
<p>Three main approaches exist for virtual world standardization: interoperability, infrastructure, and semantic markup languages. Most standards efforts to date have concentrated on virtual worlds' graphical aspects rather than their semantic content. Here, the author uses an example audio-only virtual world to reveal the advantages of defining any virtual world in semantic terms, so it can be realized in various ways &#x2014; for example, by graphics or audio. Examples of semantic markup already used in conjunction with virtual worlds indicate that this approach is promising.</p>
INDEX TERMS
virtual worlds, architecture, semantic markup language, virtual patients, standards, interoperability
CITATION
David J.H. Burden, "A Semantic Approach to Virtual World Standards", IEEE Internet Computing, vol.15, no. 6, pp. 40-43, Nov.-Dec. 2011, doi:10.1109/MIC.2011.79
REFERENCES
1. M. Soto, and S. Allongue, "A Semantic Approach of Virtual Worlds Interoperability," Proc. 6th Workshop Enabling Technologies on Infrastructure for Collaborative Enterprises (WET-ICE 97), IEEE CS Press, 1997, pp. 173–178.
2. "IBM and Linden Lab Launch Collaboration to Further Advance the 3D Internet," IBM, 10 Oct. 2007; www-03.ibm.com/press/us/en/pressrelease22428.wss .
3. V. Coors, "CityGML," Proc. Applied Geoinformatics for Society and Environment Workshop (AGSE 09), 2009; www.applied-geoinformatics.org/index.php/ agse/conference2009/schedConfpresentations .
4. D. Burden et al., "Creating and Assessing a Virtual Patient Player in Second Life," Proc. Researching Learning in Virtual Environments Conf., Open Univ., 2008; www.open.ac.ukrelive08/.
5. R. Ellaway et al., An Architectural Model for MedBiquitous Virtual Patients, MedBiquitous, 2006.
6. R. Ellaway et al., "Building a Virtual Patient Commons," Medical Teacher, vol. 30, no. 2, 2008, pp. 170–174.
24 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool