This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Open Wonderland: An Extensible Virtual World Architecture
September/October 2011 (vol. 15 no. 5)
pp. 38-45
Jonathan Kaplan, Open Wonderland Foundation
Nicole Yankelovich, Open Wonderland Foundation

Open Wonderland is a toolkit for building 3D virtual worlds. The system architecture, based entirely on open standards, is highly modular and designed with a focus on extensibility. In this article, the authors articulate design goals related to collaboration, extensibility, and federation and describe the Open Wonderland architecture, including the design of the server, the client, the communications layer, and the extensibility mechanisms. They also discuss the trade-offs made in implementing the architecture.

1. D.B. Anderson et al., "Building Multi-User Interactive Multimedia Environments at MERL," IEEE Multimedia, vol. 2, no. 4, 1995, pp. 77–82.
2. W. Broll, "Interacting in Distributed Collaborative Virtual Environments," Proc. Virtual Reality Ann. Int'l Symp., 1995, pp. 148–155.
3. J. Andreano et al., "Auditory Cues Increase the Hippo-campal Response to Unimodal Virtual Reality," CyberPsychology & Behavior, vol. 12, no. 3, 2009, pp. 309–313.
4. N. Yankelovich et al., "Meeting Central: Making Distributed Meetings More Effective," Proc. ACM Conf. Computer Supported Cooperative Work (CSCW 04), ACM Press, 2004, pp. 419–442.

Index Terms:
Open Wonderland, virtual world, CVE, MUVE, 3D Web
Citation:
Jonathan Kaplan, Nicole Yankelovich, "Open Wonderland: An Extensible Virtual World Architecture," IEEE Internet Computing, vol. 15, no. 5, pp. 38-45, Sept.-Oct. 2011, doi:10.1109/MIC.2011.76
Usage of this product signifies your acceptance of the Terms of Use.