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| Neil Katz, Thomas Cook, Robert Smart, "Extending Web Browsers with a Unity 3D-Based Virtual Worlds Viewer," IEEE Internet Computing, vol. 15, no. 5, pp. 15-21, September/October, 2011. | |||
| BibTex | x | ||
| @article{ 10.1109/MIC.2011.74, author = {Neil Katz and Thomas Cook and Robert Smart}, title = {Extending Web Browsers with a Unity 3D-Based Virtual Worlds Viewer}, journal ={IEEE Internet Computing}, volume = {15}, number = {5}, issn = {1089-7801}, year = {2011}, pages = {15-21}, doi = {http://doi.ieeecomputersociety.org/10.1109/MIC.2011.74}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Internet Computing TI - Extending Web Browsers with a Unity 3D-Based Virtual Worlds Viewer IS - 5 SN - 1089-7801 SP15 EP21 EPD - 15-21 A1 - Neil Katz, A1 - Thomas Cook, A1 - Robert Smart, PY - 2011 KW - System architectures KW - integration and modeling KW - computer systems organization KW - artificial KW - augmented KW - and virtual realities KW - computer-supported cooperative work KW - visualization KW - simulation KW - modeling KW - virtual reality KW - Internet computing VL - 15 JA - IEEE Internet Computing ER - | |||
Many virtual worlds are accessed via a rich client interface that must be downloaded and installed into the user's environment. For many users, especially enterprise users, this large download and install represents a significant obstacle to virtual world acceptance. The authors describe a technical implementation that uses the Unity 3D browser plug-in as a way to access a virtual world from within a Web browser. Using this familiar tool, users can interact with the rich virtual environments provided by Second Life and OpenSimulator.
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