The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.01 - January/February (2008 vol.12)
pp: 88-92
Adel Hendaoui , University of Lausanne
Moez Limayem , University of Arkansas
Craig W. Thompson , University of Arkansas
ABSTRACT
Three-dimendionsal social virtual worlds such as Second Life reveal challenges worth exploring for both researchers and managers.
INDEX TERMS
virtual worlds, SVWs, Second Life, social gaming
CITATION
Adel Hendaoui, Moez Limayem, Craig W. Thompson, "3D Social Virtual Worlds: Research Issues and Challenges", IEEE Internet Computing, vol.12, no. 1, pp. 88-92, January/February 2008, doi:10.1109/MIC.2008.1
REFERENCES
1. C. Ondrejka, "Escaping the Guilded Cage: User Created Content and Building the Metaverse," to appear, New York Law School Law Rev.; http://ssrn.comabstract=538362.
2. J. Horning, "Risks of Virtual Professionalism," Comm. ACM, vol. 50, no. 4, p. 104.
36 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool