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3D Social Virtual Worlds: Research Issues and Challenges
January/February 2008 (vol. 12 no. 1)
pp. 88-92
Adel Hendaoui, University of Lausanne
Moez Limayem, University of Arkansas
Craig W. Thompson, University of Arkansas
Three-dimendionsal social virtual worlds such as Second Life reveal challenges worth exploring for both researchers and managers.

1. C. Ondrejka, "Escaping the Guilded Cage: User Created Content and Building the Metaverse," to appear, New York Law School Law Rev.; http://ssrn.comabstract=538362.
2. J. Horning, "Risks of Virtual Professionalism," Comm. ACM, vol. 50, no. 4, p. 104.

Index Terms:
virtual worlds, SVWs, Second Life, social gaming
Citation:
Adel Hendaoui, Moez Limayem, Craig W. Thompson, "3D Social Virtual Worlds: Research Issues and Challenges," IEEE Internet Computing, vol. 12, no. 1, pp. 88-92, Jan.-Feb. 2008, doi:10.1109/MIC.2008.1
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