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Issue No.01 - January/February (2008 vol.12)
pp: 88-92
Moez Limayem , University of Arkansas
Craig W. Thompson , University of Arkansas
Three-dimendionsal social virtual worlds such as Second Life reveal challenges worth exploring for both researchers and managers.
virtual worlds, SVWs, Second Life, social gaming
Moez Limayem, Craig W. Thompson, "3D Social Virtual Worlds: Research Issues and Challenges", IEEE Internet Computing, vol.12, no. 1, pp. 88-92, January/February 2008, doi:10.1109/MIC.2008.1
1. C. Ondrejka, "Escaping the Guilded Cage: User Created Content and Building the Metaverse," to appear, New York Law School Law Rev.; http://ssrn.comabstract=538362.
2. J. Horning, "Risks of Virtual Professionalism," Comm. ACM, vol. 50, no. 4, p. 104.
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