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Issue No.06 - November/December (2005 vol.9)
pp: 4-5
Published by the IEEE Computer Society
Robert E. Filman , Editor in Chief, IEEE Internet Computing
"The Practical Handbook of Internet Computing" attempts to define the space of Internet computing. In discussing the book, Robert E. Filman tries to better define what Internet computing encompasses.
A lovely volume graced my desk recently — at least, as gracefully as a hardbound, 1,100-page book can. The Practical Handbook of Internet Computing, 1 edited by my predecessor as Internet Computing's editor in chief, Munindar Singh, is a collection of 57 chapters that attempt to define the space of, well, Internet computing .
Applications of Internet Computing
The book is divided into six parts. It begins with "Applications," 11 examples of systems you can build over the Internet, such as voice-over-IP telephony, digital libraries, and collaboration environments. Eleven examples, of course, do not exhaust the list of possible Internet applications; devoting the entire 1,100 pages to applications at this level of detail wouldn't begin to exhaust the possibilities.
Starting with applications is a sign of an emerging trend. Traditional books in science, mathematics, and engineering often take a top-down approach. After hand waving at why the topic is important, they begin with a collection of principles, progress through an increasingly complex set of technologies, continue with techniques, and finally conclude with detailed examples of how the treasures related in the previous chapters might actually be applied. In computer science, this unfolds by starting with the data structures and algorithmic analysis of a domain, algorithms applicable to that domain, and then following with a prescriptive description of the right way to do things. Only at the end of the book do we see the "real-world examples" meant to illustrate the high-level points of the rest of the text. A critical motif of standard computer science is that the techniques and technology illustrated in the first parts of the book are useful for far more than the particular applications at the end.
However, over the past decade, pressure has increased, especially from funding agencies, to focus on harnessing the power of information systems in the service of other fields — that is, "bioinformatics" rather than applying database or search technology to biology. A handbook that starts with applications is a signpost of this trend.
This isn't necessarily bad. Being application-centered has many virtues. Real applications are greatly informative to technology. The trick is to partner with application areas, rather than becoming subordinate, and to emerge with a coherent discipline rather than a collection of island tricks. It will be a great win if we can apply the search mechanisms invented in bioinformatics to logistics or animation, and a great loss if the mechanisms of bioinformatics turn out to be only about biology.
Internet Computing: The Rest of the Handbook
The book regresses to a more conventional historical development in the next section, "Enabling Technologies." The theme here is technologies developed elsewhere that have both become critical to the Internet and flourished because of it. Examples of such technologies include information retrieval, agents, and digital rights management. (I suspect that workers in these fields find them no more subordinate to Internet computing than computer scientists find their work in bioinformatics subordinate to actual biology.)
The "Information Management" section climbs up a semantic ladder, going from chapters on the syntactic (XML), through heterogeneous data techniques, and on to Web semantics. The book then descends to the high-level fluid dynamics of Internet plumbing in a section on "Systems and Utilities," touching on topics such as directory protocols, middleware, and caching. The concluding sections deal with "Engineering and Management" (primarily software engineering, various security issues, and network management) and a grab bag of "Systemic Matters" about social issues and governance.
Is Internet Computing a Field?
The handbook's scope engenders two questions: first, is this a representative description of the field of Internet computing, and, more concretely, is Internet computing a field?
It's a solid collection. Most papers in the book are directly informative to the reader and succeed at describing their territory at a level at which the educated computer professional can come to understand the issues and approaches involved. However, the overall feeling is one of omission — 57 chapters barely scratch the surface of all the applications and technologies associated with the Internet. I can't help feeling an echo of the Alan Perlis aphorism, "If you have a procedure with 10 parameters, you probably missed some."
Science divides itself into disciplines, and scientific disciplines tend to divide themselves into subdisciplines. This division is sometimes based on the topic being studied. For example, biology studies "living things." Subdivision can also be based on the particular basic assumptions and techniques being applied. For example, statistics, operations research, and artificial intelligence all try to glean understanding from models of the world, but differ in their focus on how to construct and manipulate those models; economics, psychology, and sociology all try to explain why people do the things they do, but differ on the assumed primary motivations and interesting conclusions.
Ernest Rutherford famously observed, "All science is either physics or stamp collecting," contrasting data gathering (for example, collecting samples of species of beetles) with mathematically formulated theories. To my mind, this 57-chapter definition of Internet computing resembles a computational stamp collection — here are many of the exotic specimens you can find on the Internet.
"Biology is the study of living organisms" is a fine definition because the domain is both fairly well delimited and has a certain uniformity. All living things reproduce and decrease entropy, and mechanisms such as DNA, metabolism, and evolution find themselves applied consistently to the domain of living things.
Saying that Internet computing is "the study of anything having to do with the Internet" is clearly less satisfactory. It is a definition tied too closely to a particular moment in technology. When computing mechanisms have pervasively spread to every doorknob and plumbing fixture, computers have become as embedded in the natural fabric of economic existence as printed language, and interconnectivity is as omnipresent as radio reception, will it still be Internet computing? (Although you might counter, "When we've genetically engineered/nanotechnologied animals and devices with both inorganic and organic parts, will biologists still be the ones studying them?)
Principles of Internet Computing
Of course, we can hardly expect to reduce Internet computing to something akin to Schrödinger equations. Rather, I'd prefer to follow Peter Denning's lead 2 and ask, "What are the underlying principles we use to define Internet computing?" From Denning's point of view, such principles are the fundamental stories we use to explain things. For computer science as a whole, he cites five guiding principles: computation (algorithms, complexity, and the like), communication (such as Shannon entropy and data transmission), coordination (human-computer and computer-computer interfaces), automation (artificial intelligence and machine learning), and recollection (storage hierarchies and search).
I'd really like to see a set of neatly crafted principles that define Internet computing. There will be considerable overlap with Denning's principles, just as there is considerable overlap between Internet computing and computer science as a whole. (One measure of this overlap was a small analysis I once performed. IC is one of about a dozen magazines published by the IEEE Computer Society. Like IC, these magazines generally tend to have themes for each issue. The year I counted, half of that year's themes could have been IC themes. On the other hand, half could not.)
At first glance, the most basic Internet computing principles will be about communication — the transfer of information over a distance. Thinking about information leads to the next few steps: the nature of things that might communicate (people, conceptually passive data repositories, active computational agents), protocols (the kinds of conversations that communicants might have), and content (not only the generic form of content, but also how to organize it for efficient retrieval). Internet computing, as a subdiscipline of computer science, thus emphasizes technologies for efficient and meaningful communication, rather than computation or the automation of computation.
In a future column, I'll explore this theme in greater depth, seeking to define more specific and principled boundaries for this emerging subdiscipline.


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