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Issue No.03 - May-June (1997 vol.12)
pp: 62-70
ABSTRACT
<p>Analogical reasoning appears to play a key role in creative design. This article briefly reviews recent AI research on analogy-based creative design before enumerating a related set of research issues.</p> <p>That design can be routine, innovative, or creative, has become a standard cliche among researchers building AI theories of design. Whether or not this is an especially productive classification of design processing, the cliche indicates that innovation and creativity in design are important research topics. That analogy plays a central role in innovation and creativity is another common premise among AI in design researchers. Whether or not current theories of analogical reasoning lead to creative design, this premise has drawn increased attention in recent AI research on creative design. </p> <p>In briefly reviewing recent research on analogy-based creative design, this article first examines characterizations of creative design and then analyzes theories of analogical design in terms of four questions: why, what, how, and when. After briefly describing recent AI theories of analogy-based creative design, the article focuses on three theories instantiated in operational computer programs: Syn, Dssua, and Ideal. From this emerges a set of research issues in analogy-based creative design. The main goal here is to sketch the core issues, themes, and directions in building such theories. </p>
CITATION
Ashok K. Goel, "Design, Analogy, and Creativity", IEEE Intelligent Systems, vol.12, no. 3, pp. 62-70, May-June 1997, doi:10.1109/64.590078
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