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Making 3D Object Surfaces Smoother:
May/June 2010 (vol. 12 no. 3)
pp. 44-51
Yonggao Yang, Prairie View A&M University
Jian-ao Lian, Prairie View A&M University

Interpolating subdivision schemes let users adjust coordinates of a 3D object's initial vertices, generate new vertices, and replace the original mesh with more and smaller polygons to make the object's surface smoother. Two new schemes for triangular meshes extend and combine existing schemes to improve the process and its results.

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Index Terms:
Interpolation, subdivision, surface design, graphics and multimedia
Citation:
Yonggao Yang, Jian-ao Lian, "Making 3D Object Surfaces Smoother:," Computing in Science and Engineering, vol. 12, no. 3, pp. 44-51, May-June 2010, doi:10.1109/MCSE.2010.66
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