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Quickhull: Computing Convex Hulls Quickly
September/October 2009 (vol. 11 no. 5)
pp. 54-57

The convex hull is one of computational geometry's fundamental structures, offering a simple way to approximate a point set's shape. Quickhull is a simple algorithm for computing convex hulls that takes a divide-and-conquer approach and proves efficient in practice.

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Index Terms:
computing prescriptions
Citation:
Ernst Mücke, "Quickhull: Computing Convex Hulls Quickly," Computing in Science and Engineering, vol. 11, no. 5, pp. 54-57, Sept.-Oct. 2009, doi:10.1109/MCSE.2009.136
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