This Article 
 Bibliographic References 
 Add to: 
Interactive Holography: Pursuit of a Dream
January/February 2009 (vol. 11 no. 1)
pp. 62-65
Mark Sich, Shell Exploration and Production
Creating an interactive digital holographic display is a challenging task, requiring input from mathematics, physics and engineering. The main technological hurdle to develop holographic displays is sheer computational speed.

1. W. Richards, "Anomalous Stereoscopic Depth Perception," J. Optical Soc. Am., vol. 61, 1971, pp. 410–414.
2. C. Slinger et al., "Recent Developments in Computer-Generated Holography: Toward a Practical Electroholography System for Interactive 3D Visualization," Proc. 18th SPIE, Practical Holography, (SPIE 2004), vol. 5290, no. 1, SPIE, 2004, pp. 27–41.
3. G. Moore, "Cramming More Components onto Integrated Circuits," Electronics, vol. 38, no. 8, 1965, page 114–117.

Index Terms:
Holography, interactive digital display, volumetric display, autostereo, OASLM, optically addressed spatial light modulator, visualization corner
Mark Sich, "Interactive Holography: Pursuit of a Dream," Computing in Science and Engineering, vol. 11, no. 1, pp. 62-65, Jan.-Feb. 2009, doi:10.1109/MCSE.2009.10
Usage of this product signifies your acceptance of the Terms of Use.