Issue No.05 - September/October (2007 vol.9)
Xiaosong Yang , Bournemouth University
Jian Chang , Bournemouth University
Jian J. Zhang , Bournemouth University
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCSE.2007.95
Graphical simulations of human muscle motion and deformation are of great interest to medical education. In this article, the authors present a technique for simulating muscle deformations by combining physically and geometrically based computations to reduce computation cost and produce fast, accurate simulations.
muscle deformation, mesh free methods, animation
Xiaosong Yang, Jian Chang, Jian J. Zhang, "Animating the Human Muscle Structure", Computing in Science & Engineering, vol.9, no. 5, pp. 39-45, September/October 2007, doi:10.1109/MCSE.2007.95