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Animating the Human Muscle Structure
September/October 2007 (vol. 9 no. 5)
pp. 39-45
Xiaosong Yang, Bournemouth University
Jian Chang, Bournemouth University
Jian J. Zhang, Bournemouth University
Graphical simulations of human muscle motion and deformation are of great interest to medical education. In this article, the authors present a technique for simulating muscle deformations by combining physically and geometrically based computations to reduce computation cost and produce fast, accurate simulations.
Index Terms:
muscle deformation, mesh free methods, animation
Citation:
Xiaosong Yang, Jian Chang, Jian J. Zhang, "Animating the Human Muscle Structure," Computing in Science and Engineering, vol. 9, no. 5, pp. 39-45, Sept.-Oct. 2007, doi:10.1109/MCSE.2007.95
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