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Real-Time Simulation: Water Droplets on Glass Windows
July/August 2004 (vol. 6 no. 4)
pp. 69-73
Yonggao Yang, Prairie View A&M University
Changqian Zhu, Jiaotong University, China
Hua Zhang, Southwest Jiaotong University, China
Real-time simulation of water droplets on glass windows is a challenging computer-graphics task. Most existing work uses ray-tracing algorithms, a time-consuming computation and rendering process. In this installment, we present a new real-time approach.
Index Terms:
real-time, rendering, water droplets, refraction, reflection
Citation:
Yonggao Yang, Changqian Zhu, Hua Zhang, "Real-Time Simulation: Water Droplets on Glass Windows," Computing in Science and Engineering, vol. 6, no. 4, pp. 69-73, July-Aug. 2004, doi:10.1109/MCSE.2004.20
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