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Issue No.07 - July (2014 vol.47)
pp: 38-45
John R. Stowers , Vienna University of Technology and Research Institute of Molecular Pathology, Vienna Biocenter
Anton Fuhrmann , VRVis Zentrum für Virtual Reality und Visualisierung
Maximilian Hofbauer , University of Vienna
Martin Streinzer , University of Vienna
Axel Schmid , University of Vienna
Michael H. Dickinson , California Institute of Technology and University of Washington
Andrew D. Straw , Research Institute of Molecular Pathology, Vienna Biocenter
ABSTRACT
Neuroscientists are using virtual reality systems, combined with other advances such as new molecular genetic tools and brain-recording technologies, to reveal how neuronal circuits process and act on visual information. The Web extra at http://youtu.be/e_BxdbNidyQ is an overview video showing the FlyVR system in operation, including four example experiments.
INDEX TERMS
Animals, Visualization, Genetics, Proteins, Tracking, Neurons, Virtual reality,visualization, augmented reality, virtual reality, multimedia information systems, human-computer interaction, animal behavior, neuroscience, FlyVR
CITATION
John R. Stowers, Anton Fuhrmann, Maximilian Hofbauer, Martin Streinzer, Axel Schmid, Michael H. Dickinson, Andrew D. Straw, "Reverse Engineering Animal Vision with Virtual Reality and Genetics", Computer, vol.47, no. 7, pp. 38-45, July 2014, doi:10.1109/MC.2014.190
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