|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
| ASCII Text | x | ||
| Mark Mine, David Rose, Bei Yang, Jeroen van Baar, Anselm Grundhöfer, "Projection-Based Augmented Reality in Disney Theme Parks," Computer, vol. 45, no. 7, pp. 32-40, July, 2012. | |||
| BibTex | x | ||
| @article{ 10.1109/MC.2012.154, author = {Mark Mine and David Rose and Bei Yang and Jeroen van Baar and Anselm Grundhöfer}, title = {Projection-Based Augmented Reality in Disney Theme Parks}, journal ={Computer}, volume = {45}, number = {7}, issn = {0018-9162}, year = {2012}, pages = {32-40}, doi = {http://doi.ieeecomputersociety.org/10.1109/MC.2012.154}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - Computer TI - Projection-Based Augmented Reality in Disney Theme Parks IS - 7 SN - 0018-9162 SP32 EP40 EPD - 32-40 A1 - Mark Mine, A1 - David Rose, A1 - Bei Yang, A1 - Jeroen van Baar, A1 - Anselm Grundhöfer, PY - 2012 KW - augmented reality KW - camera calibration KW - interaction techniques VL - 45 JA - Computer ER - | |||
1. R. Raskar et al., “Shader Lamps: Animating Real Objects with Image Based Illumination,” Proc. 12th Eurographics Workshop on Rendering Techniques (EGWR 01), Springer, 2001, pp. 89-102.
2. O. Bimber and R. Raskar, Spatial Augmented Reality: Merging Real and Virtual Worlds, A.K. Peters, 2005.
3. O. Bimber and D. Iwai, “Superimposing Dynamic Range,” ACM Trans. Graphics, Dec. 2008, p. 150.
4. O. Bimber et al., “The Visual Computing of Projector-Camera Systems,” Computer Graphics Forum, vol. 27, no. 8, 2008, pp. 2219-2245.
5. R.I. Hartley and A. Zisserman, Multiple View Geometry in Computer Vision, Cambridge Univ. Press, 2004.
6. T. Svoboda, D. Martinec, and T. Pajdla, “A Convenient Multi-Camera Self-Calibration for Virtual Environments,” Presence: Teleoperators and Virtual Environments, Aug. 2005, pp. 407-422.
7. M. Lourakis and A. Argyros, “SBA: A Software Package for Generic Sparse Bundle Adjustment,” ACM Trans. Mathematical Software, Mar. 2009, pp. 1-30.
8. J. Salvi et al., “A State of the Art in Structured Light Patterns for Surface Profilometry,” Pattern Recognition, Aug. 2010, pp. 2666-2680.
9. R. Szeliski, Computer Vision: Algorithms and Applications, Springer, 2011.
10. A. Majumder and M.S. Brown, Practical Multi-Projector Display Design, A.K. Peters, 2007.
11. T.J. Cham, “Shadow Elimination and Occluder Light Suppression for Multi-Projector Displays,” Proc. IEEE Conf. Computer Vision and Pattern Recognition (CVPR 03), IEEE, 2003, pp. 513-520.

