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Issue No.07 - July (2011 vol.44)
pp: 48-55
Marco Callieri , ISTI-CNR
Paolo Cignoni , ISTI-CNR
Roberto Scopigno , ISTI-CNR
Federico Ponchio , ISTI-CNR
Guido Ranzuglia , ISTI-CNR
ABSTRACT
Digital technologies are transforming the way cultural heritage researchers, archaeologists, and curators work by providing new ways to collaborate, record excavations, and restore artifacts. The first Web extra is a video that highlights the Cenobium project, a pioneering Web system for presenting medieval cloisters and sculptures. The second video presents the results of a study using digital 3D technologies to assess the apparent shape similarity of a bronze statuette and drawings, to evaluate a possible innovative attribution hypothesis. The third video presents a very complex restoration project of a statue severely damaged by a recent earthquake in central Italy. The project made extensive use of ICT technologies. The fourth video presents a hypothesis of the original location of some terracotta statues over the old temple of Luni during the Roman Etruscan period in Italy. The fifth video was produced for a 2010 exposition on the Roman Empire held in Tokyo and shows the potential of new visual technologies for presenting works of art and supporting storytelling.
INDEX TERMS
Computational archaeology, 3D visualization
CITATION
Marco Callieri, Paolo Cignoni, Roberto Scopigno, Matteo Dellepiane, Federico Ponchio, Guido Ranzuglia, "3D Models for Cultural Heritage: Beyond Plain Visualization", Computer, vol.44, no. 7, pp. 48-55, July 2011, doi:10.1109/MC.2011.196
REFERENCES
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2. M. Levoy et al., "The Digital Michelangelo Project: 3D Scanning of Large Statues," Proc. SIGGRAPH 2000, ACM Press, 2000, pp. 131-144.
3. M. Callieri et al., , "Visualization and 3D Data Processing in David's Restoration," IEEE Computer Graphics & Applications, vol. 24, no. 2, 2004, pp. 16-21.
4. M. Corsini et al., "CENOBIUM—Putting Together the Romanesque Cloister Capitals of the Mediterranean Region," Proc. 3rd Int'l Conf. Remote Sensing in Archaeology, 2010, Bar Int'l Series, BAR S2118, pp. 189-194.
5. M. Dellepiane et al., "Using 3D Scanning to Analyze a Proposal for the Attribution of a Bronze Horse to Leonardo da Vinci," Proc. 8th Int'l Symp. Virtual Reality, Archaeology and Cultural Heritage (VAST 07), 2007, Eurographics, pp. 117-124.
6. M. Dellepiane, M. Calieri, and N. Dell'Unto, Monitoring Archeological Excavation Using Dense Stereo Matching Techniques, tech. report CNR-ISTI, Pisa, Italy, 2011.
7. C. Toler-Franklin et al., "Multi-Feature Matching of Fresco Fragments," ACM Trans. Graphics, vol. 29, no. 6, 2010, pp. 185-197.
8. Q.X. Huang et al., "Reassembling Fractured Objects by Geometric Matching," ACM Trans. Graphics, vol. 25, no. 3, 2006, pp. 569-578.
9. P.E. Liverani, "I Colori del Bianco—Policromia Nella Scultura Antica" ["The Color of White—Polychrome Decoration of Archaeological Sculpture"], De Luca Editor i d'Arte, 2004.
10. M. Dellepiane et al., "Multiple Uses of 3D Scanning for the Valorization of an Artistic Site: The Case of Luni Terracottas," Proc. Eurographics Italian Charter Conf., Eurographics, 2008, pp. 7-14.
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