The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.07 - July (2011 vol.44)
pp: 40-46
Eugene Ch'ng , Univeristy of Birmingham, UK
Henry Chapman , Univeristy of Birmingham, UK
Vincent Gaffney , University of Birmingham, UK
Phil Murgatroyd , University of Birmingham, UK
Chris Gaffney , University of Bradford, UK
Wolfgang Neubauer , University of Vienna
ABSTRACT
Remote sensing, powerful computing engines, and agent-based models offer new ways to interpret data and broaden data collection, moving archaeologists closer to their ultimate goal of approximating the individual within an extensive, interpreted, digital environment. The first Web extra is a video that demonstrates how the advanced acquisition and processing of magnetic data has led to new discoveries and insights, such as the "Henge" monument excavated near Stonehenge in 2010. The second Web extra is a video that illustrates how researchers used 3D seismic data, initially collected for use in oil and gas exploration, to reconstruct Doggerland, a lost Mesolithic landscape that was inundated by the North Sea during the last great period of global warming.
INDEX TERMS
Computational archaeology, Agent-based modeling, Geophysical data interpretation, Archaeological visualization
CITATION
Eugene Ch'ng, Henry Chapman, Vincent Gaffney, Phil Murgatroyd, Chris Gaffney, Wolfgang Neubauer, "From Sites to Landscapes: How Computing Technology Is Shaping Archaeological Practice", Computer, vol.44, no. 7, pp. 40-46, July 2011, doi:10.1109/MC.2011.162
REFERENCES
1. R. Osborne, Classical Landscape with Figures: The Greek City and Its Countryside, Sheridan House, 1987.
2. S. Alcock, Graecia Capta: The Landscapes of Roman Greece, Cambridge, 1993.
3. W. Neubauer, "GIS in Archaeology—The Interface between Prospection and Excavation," Archaeological Prospection, vol. 11, no. 3, 2004, pp. 159-166.
4. H. Chapman, Landscape Archaeology and GIS, Tempus, 2006.
5. V. Gaffney and M. van Leusen, "Postscript: GIS and Environmental Determinism: A Parallel Text," Archaeology and Geographic Information Systems, G. Lock, and Z. Stancic eds., London, 1995, pp. 367-382.
6. V. Gaffney,, "In the Kingdom of the Blind: Visualization and E-Science in Archaeology, the Arts, and Humanities," The Virtual Representation of the Past, M. Greengrass, and L. Hughes eds., Ashgate, 2008, pp. 125-135.
7. C. Gaffney, "Detecting Trends in the Prediction of the Buried Past: A Review of Geophysical Techniques in Archaeology," Archaeometry, vol. 50, no. 2, pp. 313-336.
8. C. Gaffney, and J. Gater, Revealing the Buried Past: Geophysics for Archaeologists, Tempus, 2003.
9. C. Gaffney and V. Gaffney, "No Further Territorial Demands: On the Importance of Scale and Visualization within Archaeological Remote Sensing," Proc. From Artifacts to Anomalies: Papers Inspired by the Contribution of Arnold Aspinall, Univ. of Bradford, 2006; www.brad.ac.uk/archsci/conferencesaspinall .
10. W. Neubauer, "Images of the Invisible—Prospection Methods for the Documentation of Threatened Archaeological Sites," Naturwissenschaften, vol. 88, no. 1, 2001, pp. 13-24.
11. C. Gaffney and V. Gaffney, "Non-invasive Investigations at Wroxeter at the End of the Twentieth Century," Archaeological Prospection, vol. 7, no. 2, pp. 65-67.
12. V. Gaffney, S. Fitch, and D. Smith, "Europe's Lost World: The Rediscovery of Doggerland," CBA Research Report, no. 160, Council for British Archaeology, 2009.
13. V. Gaffney, K. Thomson, and S. Fitch eds., , Mapping Doggerland: The Mesolithic Landscapes of the Southern North Sea, Archaeopress, 2007.
14. P. Murgatroyd et al., "Medieval Military Logistics: A Case for Distributed Agent-Based Simulation," Proc. 3rd Int'l ICST Conf. Simulation Tools and Techniques (SimuTools 10), Inst. for Computer Sciences, Social-Informatics, and Telecommunications Eng., 2010; http://portal.acm.orgcitation.cfm?id=1808151 .
15. E. Ch'ng, "Using Games Engines for Archaeological Visualisation: Recreating Lost Worlds," Proc. 11th Int'l Conf. Computer Games: AI, Animation, Mobile, Educational, and Serious Games (CGames 07), Univ. of Wolverhampton, 2007, pp. 26-30.
16. E. Ch'ng, "An Artificial Life-Based Vegetation Modeling Approach for Biodiversity Research," Nature-Inspired Informatics for Intelligent Applications and Knowledge Discovery: Implications in Business, Science and Engineering, R. Chiong ed., IGI Global, 2009, pp. 68-118.
395 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool