|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
| ASCII Text | x | ||
| Kai Kuikkaniemi, Giulio Jacucci, Marko Turpeinen, Eve Hoggan, Jörg Müller, "From Space to Stage: How Interactive Screens Will Change Urban Life," Computer, vol. 44, no. 6, pp. 40-47, June, 2011. | |||
| BibTex | x | ||
| @article{ 10.1109/MC.2011.135, author = {Kai Kuikkaniemi and Giulio Jacucci and Marko Turpeinen and Eve Hoggan and Jörg Müller}, title = {From Space to Stage: How Interactive Screens Will Change Urban Life}, journal ={Computer}, volume = {44}, number = {6}, issn = {0018-9162}, year = {2011}, pages = {40-47}, doi = {http://doi.ieeecomputersociety.org/10.1109/MC.2011.135}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - Computer TI - From Space to Stage: How Interactive Screens Will Change Urban Life IS - 6 SN - 0018-9162 SP40 EP47 EPD - 40-47 A1 - Kai Kuikkaniemi, A1 - Giulio Jacucci, A1 - Marko Turpeinen, A1 - Eve Hoggan, A1 - Jörg Müller, PY - 2011 KW - Smart cities KW - Digital displays KW - Ubiquitous computing VL - 44 JA - Computer ER - | |||
1. C. Counsell and L. Wolf, Performance Analysis: An Introductory Coursebook, Routledge, 2001.
2. E. Goffmann, The Presentation of Self in Everyday Life, Anchor Publishing, 1958.
3. M. Montola, J. Stenroos, and A. Waern, Theory and Design of Pervasive Games—Experiences on the Boundary Between Life and Play, Morgan Kaufmann, 2009.
4. S. Khatri, "Emerging Display 2009 Report—Touchscreen Interfaces in Signage & Professional Applications," iSuppli, 2009; www.isuppli.com/Display-Materials-and-Systems/Pages/touch-screen-interfaces-continue-to-drive-growth-in-signage-and-professional-applications.aspx.
5. P. Peltonen et al., "It's Mine, Don't Touch!: Interactions at a Large Multitouch Display in a City Center," Proc. 26th Int'l Conf. Human Factors in Computing Systems (CHI 08), ACM Press, 2008, pp. 1285-1294.
6. G. Jacucci et al., "Worlds of Information: Designing for Engagement at a Public Multitouch Display," Proc. 28th Int'l Conf. Human Factors in Computing Systems (CHI 10), ACM Press, 2010, pp. 2267-2276.
7. J. Müller et al., "Requirements and Design Space for Interactive Public Displays," Proc. Int'l Conf. Multimedia (MM 10), ACM Press, 2010, pp. 1285-1294.
8. C. Coutrix et al., "Engaging Spectators with Multimodal Digital Puppetry," Proc. 6th Nordic Conf. Human-Computer Interaction: Extending Boundaries (NordiCHI 10), ACM Press, 2010, pp. 138-147.
9. D. Michelis and J. Müller, "The Audience Funnel: Observations of Gesture-Based Interaction with Multiple Large Displays in a City Center," Int'l J. Human-Computer Interaction, vol. 27, no. 6, 2011, pp. 562-579.
10. D. Vogel and R. Balakrishnan, "Interactive Public Ambient Displays: Transitioning from Implicit to Explicit, Public to Personal, Interaction with Multiple Users," Proc. 17th Ann. Symp. User Interface Software and Technology (UIST 04), ACM Press, 2004, pp. 137-146.
11. P. Dourish, "Re-space-ing Place: 'Place' and 'Space' Ten Years On," Proc. 20th Conf. Computer-Supported Cooperative Work (CSCW 06), ACM Press, 2006, pp. 299-308.
12. T. Binder et al., "Supporting Configurability in a Mixed Media Environment for Design Students," Personal and Ubiquitous Computing, vol. 8, no. 5, 2004, pp. 310-325.
13. M. Ananny, C. Strohecker, and K. Biddick, "Shifting Scales on Common Ground: Developing Personal Expressions and Public Opinions," Int'l J. Continuing Eng. Education and Life-Long Learning, vol. 14, no. 6, 2004, pp. 484-505.

