The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.07 - July (2009 vol.42)
pp: 42-47
Graham Thomas , BBC R&D
Oliver Grau , BBC R&D
ABSTRACT
The ability to mix and merge video images with interactive 3D graphics offers the possibility for TV content to evolve in line with the trend for entertainment media to become ever more computer-centric, making it more accessible to the "gaming generation."
INDEX TERMS
Keywords: Virtual graphics, Graphics and multimedia, iView, Chroma key
CITATION
Graham Thomas, Oliver Grau, "Virtual Graphics for Broadcast Production", Computer, vol.42, no. 7, pp. 42-47, July 2009, doi:10.1109/MC.2009.238
REFERENCES
1. L. Blondé et al., "A Virtual Studio for Live Broadcasting: The Mona Lisa Project," IEEE MultiMedia, vol. 3, no. 2, 1996, pp. 18-29.
2. M. Ward et al., "A Demonstrated Optical Tracker with Scalable Work Area for Head-Mounted Display Systems," Proc. Symp. Interactive 3D Graphics, ACM Press, 1992, pp. 43-52.
3. G.A. Thomas et al., "A Versatile Camera Position Measurement System for Virtual Reality TV Production," IBC, IEEE Conference Publication no. 447, pp. 284-289.
4. J. Chandaria, G.A. Thomas, and D. Stricker, "The MATRIS Project: Real-Time Markerless Camera Tracking for Augmented Reality and Broadcast Applications," J. Real-Time Image Processing, Nov. 2007, pp. 69-79.
5. M. Billinghurst, H. Kato, and I. Poupyrev, "The MagicBook: A Transitional AR Interface," Computers and Graphics, Nov. 2001, pp. 745-753.
6. O. Grau, T. Pullen, and G.A. Thomas, "A Combined Studio Production System for 3D Capturing of Live Action and Immersive Actor Feedback," IEEE Trans. Circuits and Systems for Video Technology, Mar. 2003, pp. 370-380.
7. T. Kanade, P. Narayanan, and P. Rander, "Virtualized Reality: Concepts and Early Results," Proc. IEEE Workshop on the Representation of Visual Scenes (in conjunction with ICCV 95), IEEE Press, 1995, pp. 69-76.
17 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool