This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Adaptation in Digital Games
June 2008 (vol. 41 no. 6)
pp. 87-89
Brian Magerko, Georgia Institute of Technology
User modeling can make computer games a more individualized experience.
Index Terms:
entertainment computing, game technology, game design, AI
Citation:
Brian Magerko, "Adaptation in Digital Games," Computer, vol. 41, no. 6, pp. 87-89, June 2008, doi:10.1109/MC.2008.172
Usage of this product signifies your acceptance of the Terms of Use.