Issue No.09 - September (2005 vol.38)
Michael Zyda , USC Information Sciences Institute
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MC.2005.297
Leveraging technology from the visual simulation and virtual reality communities, serious games provide a delivery system for organizational video game instruction and training.
entertainment computing, serious games, virtual reality, 3D graphics, video games, America?s Army project
Michael Zyda, "From Visual Simulation to Virtual Reality to Games", Computer, vol.38, no. 9, pp. 25-32, September 2005, doi:10.1109/MC.2005.297