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Developing a Generic Augmented-Reality Interface
March 2002 (vol. 35 no. 3)
pp. 44-50

An augmented-reality interface dynamically superimposes interactive computer graphics images onto objects in the real world. Although researchers and developers have made great advances in display and tracking technologies, to date interaction with these environments has been largely limited to passive viewing or simple browsing of virtual information registered to the real world.The authors designed Tiles as a first step toward overcoming these limitations by allowing effective spatial composition, layout,and arrangement of digital objects in the physical environment. Tiles users can freely place interface elements anywhere they want: on tables or whiteboards, inboxes and folders, arranged in stacks, or grouped together. The interface configuration and layout of Tiles' elements emerges spontaneously as the result of users' workactivity and evolves together with it.

Citation:
Ivan Poupyrev, Desney S. Tan, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani, "Developing a Generic Augmented-Reality Interface," Computer, vol. 35, no. 3, pp. 44-50, March 2002, doi:10.1109/2.989929
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