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April 1979 (vol. 12 no. 4)
pp. 51-59
P.D. Lebling, MIT Laboratory for Computer Science
Is magic real? Do swords glow if the enemy is nearby? In the demonic world of Zork, a simulated universe entices the player into a new form of problem solving.
Citation:
P.D. Lebling, M.S. Blank, T.A. Anderson, "Special Feature Zork: A Computerized Fantasy Simulation Game," Computer, vol. 12, no. 4, pp. 51-59, April 1979, doi:10.1109/MC.1979.1658697
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