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A Video-Based System for Hand-Driven Stop-Motion Animation
Nov.-Dec. 2013 (vol. 33 no. 6)
pp. 70-81
Xiaoguang Han, City University of Hong Kong
Hongbo Fu, City University of Hong Kong
Hanlin Zheng, Zhejiang University
Ligang Liu, University of Science and Technology of China
Jue Wang, Adobe Research
Stop-motion is a well-established animation technique but is often laborious and requires craft skills. A new video-based system can animate the vast majority of everyday objects in stop-motion style, more flexibly and intuitively. Animators can perform and capture motions continuously instead of breaking them into increments and shooting one still picture per increment. More important, the system permits direct hand manipulation without resorting to rigs, achieving more natural object control for beginners. The system's key component is two-phase keyframe-based capturing and processing, assisted by computer vision techniques. With this system, even amateurs can generate high-quality stop-motion animations.
Index Terms:
Animation,Motion control,Video communication,Computer vision,User interfaces,computer graphics,stop-motion,animation,user interface,computer vision,keyframes
Citation:
Xiaoguang Han, Hongbo Fu, Hanlin Zheng, Ligang Liu, Jue Wang, "A Video-Based System for Hand-Driven Stop-Motion Animation," IEEE Computer Graphics and Applications, vol. 33, no. 6, pp. 70-81, Nov.-Dec. 2013, doi:10.1109/MCG.2013.40
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