Issue No.03 - May-June (2013 vol.33)
Diego Gutierrez , Universidad de Zaragoza
Wojciech Jarosz , Disney Research Zürich
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2013.46
Over the past few years, the landscape of volumetric-scattering techniques has evolved rapidly. The articles in this special issue highlight how these techniques are expanding our abilities to author increasingly complex visual appearance.
Special issues and sections, Rendering (computer graphics), Modeling, Scattering, Illumination, Solar radiation, computer graphics, subsurface scattering, volumetric scattering, spherical gradient illumination, solar radiance, skylight models, translucent materials
Diego Gutierrez, Wojciech Jarosz, "Scattering: Acquisition, Modeling, and Rendering", IEEE Computer Graphics and Applications, vol.33, no. 3, pp. 32-33, May-June 2013, doi:10.1109/MCG.2013.46