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Using Perceptual Illusions for Redirected Walking
Jan.-Feb. 2013 (vol. 33 no. 1)
pp. 6-11
F. Steinicke, Univ. of Wurzburg, Wurzburg, Germany
G. Bruder, Univ. of Wurzburg, Wurzburg, Germany
Redirected walking (RDW) gives users the ability to explore a virtual world by walking in a confined physical space. It inconspicuously guides them on a physical path that might differ from the path they perceive in the virtual world. Exploiting three motion illusions-the change-blindness illusion, the four-stroke motion illusion, and the motion-without-movement illusion-can increase RDW's effectiveness.
Index Terms:
Legged locomotion,Visualization,Cameras,Tracking,Virtual reality,Blindness,Image edge detection,Human computer interaction,Spatial resolution,spatial interfaces,Legged locomotion,Visualization,Cameras,Tracking,Virtual reality,Blindness,Image edge detection,Human computer interaction,Spatial resolution,human-computer interaction,virtual reality,immersive virtual environments,redirected walking,change-blindness illusion,four-stroke motion illusion,motion-without-movement illusion,computer graphics
Citation:
F. Steinicke, G. Bruder, "Using Perceptual Illusions for Redirected Walking," IEEE Computer Graphics and Applications, vol. 33, no. 1, pp. 6-11, Jan.-Feb. 2013, doi:10.1109/MCG.2013.13
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