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Simulating How Salt Decay Ages Buildings
March-April 2012 (vol. 32 no. 2)
pp. 44-54
N. Merillou, Univ. of Limoges, Limoges, France
S. Merillou, Univ. of Limoges, Limoges, France
E. Galin, Univ. Lumiere Lyon 2, Lyon, France
D. Ghazanfarpour, Univ. of Limoges, Limoges, France
Salt-based aging plays an important part in the realism of scenes featuring stone structures and monuments. A proposed model, based on physical behaviors and principles, replaces the simulation of complex physical formulations with ad hoc algorithms. It leads to plausible results, ultimately helping designers create aging patterns on affected objects.

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Index Terms:
Aging,Crystallization,Computational modeling,Buildings,Rendering (computer graphics),Surface treatment,computer graphics,aging and weathering phenomena,salt aging,architectural aging,realistic rendering
Citation:
N. Merillou, S. Merillou, E. Galin, D. Ghazanfarpour, "Simulating How Salt Decay Ages Buildings," IEEE Computer Graphics and Applications, vol. 32, no. 2, pp. 44-54, March-April 2012, doi:10.1109/MCG.2011.107
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