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Issue No.06 - November/December (2010 vol.30)
pp: 86-96, c3
Yoshifumi Kitamura , Tohoku University
Sébastien Kuntz , I'm in VR
Lode Vanacken , Hasselt University
Steven Maesen , Hasselt University
Tom De Weyer , Hasselt University
Sofie Notelaers , Hasselt University
Johanna Renny Octavia , Hasselt University
Anastasiia Beznosyk , Hasselt University
Karin Coninx , Hasselt University
Pablo Figueroa , Universidad de los Andes, Colombia
Regis Kopper , Virginia Tech
Anamary Leal , Virginia Tech
Tao Ni , Virginia Tech
Doug A. Bowman , Virginia Tech
ABSTRACT
The 2010 IEEE Symposium on 3D User Interfaces ran the symposium's first 3DUI Grand Prize, a contest for innovative, practical solutions to classic 3DUI problems. The authors describe the rationale for the first contest and give an analysis of all submissions. Each category's winners also discuss their solutions.
INDEX TERMS
IEEE Symposium on 3DUIs, IEEE Virtual Reality Conference, 3DUI contest, applications, computer graphics, virtual reality, graphics and multimedia
CITATION
Yoshifumi Kitamura, Sébastien Kuntz, Lode Vanacken, Steven Maesen, Tom De Weyer, Sofie Notelaers, Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Pablo Figueroa, Regis Kopper, Anamary Leal, Tao Ni, Doug A. Bowman, "3DUI 2010 Contest Grand Prize Winners", IEEE Computer Graphics and Applications, vol.30, no. 6, pp. 86-96, c3, November/December 2010, doi:10.1109/MCG.2010.108
REFERENCES
1. J. Barrilleaux, 3D User Interfaces with Java 3D, Manning Publications, 2001.
2. D.A. Bowman et al., 3D User Interfaces: Theory and Practice, Addison-Wesley Longman, 2004.
3. G.C. Burdea and P. Coiffet, Virtual Reality Technology, John Wiley & Sons, 2003.
4. W.R. Sherman and A.B. Craig, Understanding Virtual Reality: Interface, Application, and Design, Morgan Kaufmann, 2002.
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