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| Jorge Jimenez, David Whelan, Veronica Sundstedt, Diego Gutierrez, "Real-Time Realistic Skin Translucency," IEEE Computer Graphics and Applications, vol. 30, no. 4, pp. 32-41, July/August, 2010. | |||
| BibTex | x | ||
| @article{ 10.1109/MCG.2010.39, author = {Jorge Jimenez and David Whelan and Veronica Sundstedt and Diego Gutierrez}, title = {Real-Time Realistic Skin Translucency}, journal ={IEEE Computer Graphics and Applications}, volume = {30}, number = {4}, issn = {0272-1716}, year = {2010}, pages = {32-41}, doi = {http://doi.ieeecomputersociety.org/10.1109/MCG.2010.39}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Real-Time Realistic Skin Translucency IS - 4 SN - 0272-1716 SP32 EP41 EPD - 32-41 A1 - Jorge Jimenez, A1 - David Whelan, A1 - Veronica Sundstedt, A1 - Diego Gutierrez, PY - 2010 KW - subsurface scattering KW - real time KW - skin KW - translucency KW - perception KW - computer graphics KW - graphics and multimedia VL - 30 JA - IEEE Computer Graphics and Applications ER - | |||
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