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| Wenzhi Chen, Mingmin Zhang, Zhigeng Pan, Gengdai Liu, Huaqing Shen, Shengnan Chen, Yong Liu, "Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal," IEEE Computer Graphics and Applications, vol. 30, no. 3, pp. 84-88, May/June, 2010. | |||
| BibTex | x | ||
| @article{ 10.1109/MCG.2010.49, author = {Wenzhi Chen and Mingmin Zhang and Zhigeng Pan and Gengdai Liu and Huaqing Shen and Shengnan Chen and Yong Liu}, title = {Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal}, journal ={IEEE Computer Graphics and Applications}, volume = {30}, number = {3}, issn = {0272-1716}, year = {2010}, pages = {84-88}, doi = {http://doi.ieeecomputersociety.org/10.1109/MCG.2010.49}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal IS - 3 SN - 0272-1716 SP84 EP88 EPD - 84-88 A1 - Wenzhi Chen, A1 - Mingmin Zhang, A1 - Zhigeng Pan, A1 - Gengdai Liu, A1 - Huaqing Shen, A1 - Shengnan Chen, A1 - Yong Liu, PY - 2010 KW - computer graphics KW - graphics and multimedia KW - Jing-Hang Grand Canal KW - cultural heritage KW - computer animation KW - 3D modeling KW - image-based animation KW - learning by doing KW - edutainment KW - computer games VL - 30 JA - IEEE Computer Graphics and Applications ER - | |||
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