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Integrating Visualization and Interaction Research to Improve Scientific Workflows
March/April 2010 (vol. 30 no. 2)
pp. 8-13
Daniel F. Keefe, University of Minnesota, Twin Cities
Visualization research and interaction research have been connected for some time, and there's a growing trend toward integrating the two. Four examples illustrate the potential and challenges of this integration: 3D selection techniques in brain visualizations, interactive multiview scientific visualizations, fluid pen- and touch-based interfaces for visualization, and modeling human performance in interactive visualization-related tasks. Three goals (improving accuracy, linking multiple visualization strategies, and making data analysis more "fluid") serve as a guide for future interactive-visualization research targeted at improving visualization tools' impact on scientific workflows.

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Index Terms:
scientific visualization, human-computer interaction, 3D selection, multiview visualization, fluid interface, steering law, computer graphics, graphics and multimedia
Citation:
Daniel F. Keefe, "Integrating Visualization and Interaction Research to Improve Scientific Workflows," IEEE Computer Graphics and Applications, vol. 30, no. 2, pp. 8-13, March-April 2010, doi:10.1109/MCG.2010.30
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