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Issue No.02 - March/April (2010 vol.30)
pp: 8-13
Daniel F. Keefe , University of Minnesota, Twin Cities
Visualization research and interaction research have been connected for some time, and there's a growing trend toward integrating the two. Four examples illustrate the potential and challenges of this integration: 3D selection techniques in brain visualizations, interactive multiview scientific visualizations, fluid pen- and touch-based interfaces for visualization, and modeling human performance in interactive visualization-related tasks. Three goals (improving accuracy, linking multiple visualization strategies, and making data analysis more "fluid") serve as a guide for future interactive-visualization research targeted at improving visualization tools' impact on scientific workflows.
scientific visualization, human-computer interaction, 3D selection, multiview visualization, fluid interface, steering law, computer graphics, graphics and multimedia
Daniel F. Keefe, "Integrating Visualization and Interaction Research to Improve Scientific Workflows", IEEE Computer Graphics and Applications, vol.30, no. 2, pp. 8-13, March/April 2010, doi:10.1109/MCG.2010.30
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