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| Priyesh N. Dixit, G. Michael Youngblood, "Discovering 3D Surface Information Values from Gameplayers," IEEE Computer Graphics and Applications, vol. 29, no. 2, pp. 30-38, March/April, 2009. | |||
| BibTex | x | ||
| @article{ 10.1109/MCG.2009.24, author = {Priyesh N. Dixit and G. Michael Youngblood}, title = {Discovering 3D Surface Information Values from Gameplayers}, journal ={IEEE Computer Graphics and Applications}, volume = {29}, number = {2}, issn = {0272-1716}, year = {2009}, pages = {30-38}, doi = {http://doi.ieeecomputersociety.org/10.1109/MCG.2009.24}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Discovering 3D Surface Information Values from Gameplayers IS - 2 SN - 0272-1716 SP30 EP38 EPD - 30-38 A1 - Priyesh N. Dixit, A1 - G. Michael Youngblood, PY - 2009 KW - information value KW - data visualization KW - feature placement KW - game environments KW - interactive 3D game KW - HIIVVE tool VL - 29 JA - IEEE Computer Graphics and Applications ER - | |||
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