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Issue No.02 - March/April (vol.29 vol.29)
pp: 18-19
Published by the IEEE Computer Society
Tiffany Barnes , University of North Carolina at Charlotte
L. Miguel Encarnação , Humana's Innovation Center
Christopher D. Shaw , Simon Fraser University
ABSTRACT
This special issue showcases developments in serious games that can have an impact on future research, development, and application of computer graphics and related techniques. The articles demonstrate the games' rich potential, spanning from health and culture applications to novel interaction techniques and support for 3D player data visualization.
INDEX TERMS
serious games, exergames, computer graphics, simulation, video games, virtual characters
CITATION
Tiffany Barnes, L. Miguel Encarnação, and Christopher D. Shaw, "Serious Games", IEEE Computer Graphics and Applications, vol.29, Issue No.02 - March/April, March/April 2009, pp. 18-19, doi:10.1109/MCG.2009.29
FULL ARTICLE
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