Issue No.04 - July/August (2008 vol.28)
Tolga Capin , Bilkent University
Kari Pulli , Nokia Research Center
Tomas Akenine-Möller , Lund University
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2008.83
High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces.
mobile graphics, handheld graphics, 3D displays, visualization, mobile user interfaces, augmented reality, survey
Tolga Capin, Kari Pulli, Tomas Akenine-Möller, "The State of the Art in Mobile Graphics Research", IEEE Computer Graphics and Applications, vol.28, no. 4, pp. 74-84, July/August 2008, doi:10.1109/MCG.2008.83