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| ASCII Text | x | ||
| Dave Lockwood, Erik Kruger, "Using VR for Human Development in Africa," IEEE Computer Graphics and Applications, vol. 28, no. 3, pp. 99-103, May/June, 2008. | |||
| BibTex | x | ||
| @article{ 10.1109/MCG.2008.62, author = {Dave Lockwood and Erik Kruger}, title = {Using VR for Human Development in Africa}, journal ={IEEE Computer Graphics and Applications}, volume = {28}, number = {3}, issn = {0272-1716}, year = {2008}, pages = {99-103}, doi = {http://doi.ieeecomputersociety.org/10.1109/MCG.2008.62}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Using VR for Human Development in Africa IS - 3 SN - 0272-1716 SP99 EP103 EPD - 99-103 A1 - Dave Lockwood, A1 - Erik Kruger, PY - 2008 KW - Virtual Reality KW - Africa KW - Education and Training KW - Literacy VL - 28 JA - IEEE Computer Graphics and Applications ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2008.62
Virtual Reality (VR) is often seen as a "First World" technology; however, over the past eight years, the Naledi3d Factory in South Africa has been quietly pioneering the use of VR as an educational & training tool in under-developed communities across Africa.
1. UNESCO, Evaluation of Virtual Reality in Africa, An Educational Perspective, Ref. CI-2004/WS/1, 2004; http://portal.unesco.org/ci/enev.php-URL_ID=15953&URL_DO=DO_TOPIC&URL_SECTION=201.html
Index Terms:
Virtual Reality, Africa, Education and Training, Literacy
Citation:
Dave Lockwood, Erik Kruger, "Using VR for Human Development in Africa," IEEE Computer Graphics and Applications, vol. 28, no. 3, pp. 99-103, May-June 2008, doi:10.1109/MCG.2008.62
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