Issue No.02 - March/April (2008 vol.28)
Jiayi Xu , Zhejiang University
Xiaoyang Mao , University of Yamanashi
Xiaogang Jin , Zhejiang University
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2008.36
A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.
marbling, Navier-Stokes equations, GPU computing, diffusion, dissipation, and seamless texture synthesis.
Jiayi Xu, Xiaoyang Mao, Xiaogang Jin, "Nondissipative Marbling", IEEE Computer Graphics and Applications, vol.28, no. 2, pp. 35-43, March/April 2008, doi:10.1109/MCG.2008.36