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Nondissipative Marbling
March/April 2008 (vol. 28 no. 2)
pp. 35-43
Jiayi Xu, Zhejiang University
Xiaoyang Mao, University of Yamanashi
Xiaogang Jin, Zhejiang University
A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.

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Index Terms:
marbling, Navier-Stokes equations, GPU computing, diffusion, dissipation, and seamless texture synthesis.
Citation:
Jiayi Xu, Xiaoyang Mao, Xiaogang Jin, "Nondissipative Marbling," IEEE Computer Graphics and Applications, vol. 28, no. 2, pp. 35-43, March-April 2008, doi:10.1109/MCG.2008.36
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