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Issue No.01 - January/February (2008 vol.28)
pp: 75-78
Takamichi Nakamoto , Tokyo Institute of Technology
Shigeki Otaguro , Tokyo Institute of Technology
Masashi Kinoshita , Tokyo Institute of Technology
Masahiko Nagahama , Tokyo National University of Fine Arts and Music
Keita Ohinishi , Tokyo National University of Fine Arts and Music
Taro Ishida , Tokyo National University of Fine Arts and Music
ABSTRACT
The authors have developed an olfactory display capable of realtime scent blending. Because their display can blend multiple odor components into numerous "recipes," it offers a significant variety of smells. Moreover, users can change the recipes continuously in real time. The authors have used this olfactory display to add scents to both movies and animations to study how olfaction contributes to presence. The results of their follow-on questionnaire revealed that the scene with the appropriate smell attracted users' attention and, moreover, that contrasting a pleasant smell with an offensive smell increased users' attention.
INDEX TERMS
cooking game, olfactory display
CITATION
Takamichi Nakamoto, Shigeki Otaguro, Masashi Kinoshita, Masahiko Nagahama, Keita Ohinishi, Taro Ishida, "Cooking Up an Interactive Olfactory Game Display", IEEE Computer Graphics and Applications, vol.28, no. 1, pp. 75-78, January/February 2008, doi:10.1109/MCG.2008.3
REFERENCES
1. F. Davide, M. Holmberg, and I. Lundstrom, "Virtual Olfactory Interfaces, Electronic Noses, and Olfactory Displays," Communication through Virtual Technology: Community and Technology in the Internet Age, G. Riva and F. Davide, eds., IOS Press, 2001, pp. 193–220.
2. T. Nakamoto and H.P.D. Minh, "Improvement of Olfactory Display Using Solenoid Valves," Proc. IEEE Virtual Reality, IEEE CS Press, 2007, pp. 171–178.
3. T. Nakamoto and K. Yoshikawa, "Movie with Scents Generated by Olfactory Display Using Solenoid Valves," IEICE Trans. Fundamentals of Electronics, Communications, and Computer Sciences, vol. 89-A, no. 11, 2006, pp. 3327–3332.
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