The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.01 - January/February (2008 vol.28)
pp: 64-74
Chun Jia , Purdue University
Radu Dondera , Purdue University
Cristina Nita-Rotaru , Purdue University
Melissa Dark , Purdue University
Cynthia S. York , Purdue University
ABSTRACT
Key requirements of effective distance learning are interactivity among participants and the student's sense of presence in the classroom. This system meets those requirements, letting the instructor perceive remote students' body language and facial expressions as they listen and speak, and letting remote students participate in the on-campus classroom.
INDEX TERMS
interaction techniques, virtual reality, distributed/network graphics, applications
CITATION
Chun Jia, Radu Dondera, Cristina Nita-Rotaru, Melissa Dark, Cynthia S. York, "Virtual Classroom Extension for Effective Distance Education", IEEE Computer Graphics and Applications, vol.28, no. 1, pp. 64-74, January/February 2008, doi:10.1109/MCG.2008.19
REFERENCES
1. Post-Secondary Education Quick Information System Survey on Distance Education at Higher Education Institutions: 2000–2001, National Center for Education Statistics, 2002.
2. C. Nita-Rotaru, M. Dark, and V. Popescu, "A Multi-Expertise Application-Driven Class," ACM SIGCSE Bull., vol. 39, no. 1, Mar. 2007, pp. 119–123.
3. S.G. Deshpande and J.-N. Hwang, "A Real-Time Interactive Virtual Classroom Multimedia Distance Learning System," IEEE Trans. Multimedia, vol. 3, no. 4, Dec. 2001, pp. 432–444.
4. Y. Shi, W. Xie, and G. Xu, "Smart Remote Classroom: Creating a Revolutionary Real-Time Interactive Distance Learning System," Proc. Int'l Conf. Web-Based Learning, LNCS 2436, Springer, 2002, p. 130.
5. R. Maly et al., "IRI-H, a Java-Based Distance Education System: Architecture and Performance," J. Education Resources in Computing (JERIC), vol. 1, no. 1es, Mar. 2001, art. no. 8.
6. Y.N. Sagias, "Distributed and Online Distance Lecturing Environment (the Virtual Blackboard Project)," J. Educational Technology &Society, vol. 5, no. 1, Jan. 2002, pp. 105–111.
7. J.M. Galusha, "Barriers to Learning in Distance Education," Interpersonal Computing and Technology J., vol. 5, no. 3–4, 1997, pp. 6–14.
8. M.J. Lavooy, "Computer Mediated Communication: Online Instruction and Interactivity," J. Interactive Learning Research, vol. 14, no. 2, June 2003, pp. 157–165.
9. R. Foshay and C. Bergeron, "Web-Based Education: A Reality Check," TechTrends, vol. 44, no. 5, 2000, pp. 16–19.
10. C. Heeter, "Reflections on Real Presence by a Virtual Person," Presence: Teleoperators and Virtual Environments, vol. 12, no. 4, Aug. 2003, pp. 335–345.
11. S. Gibbs, C. Arapis, and C. Breiteneder, "TELEPORT—Towards Immersive Copresence," Multimedia Systems, vol. 7, no. 3, May 1999, pp. 214–221.
12. M. Piccardi, "Background Subtraction Techniques: A Review," Proc. IEEE Int'l Conf. Systems, Man and Cybernetics, IEEE Press, 2004, vol. 4, pp. 3099–3104.
13. Y. Amir and J. Stanton, The Spread Wide Area Group Communication System, tech. report CNDS-98-4, Johns Hopkins Univ., Dept. of Computer Science, 1998.
6 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool