Issue No.06 - November/December (2007 vol.27)
Beat Brüderlin , Technical University of Ilmenau
Mathias Heyer , 3Dinteractive GmbH
Sebastian Pfützner , 3Dinteractive GmbH
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2007.153
Interviews3D confronts the CAD data explosion problem with new approaches that let users process fully detailed 3D models in real time, even on standard PCs or 32-bit laptops. It has demonstrated efficiency in real-time rendering and clash detection for automotive, aerospace, and construction models too large for previous systems.
digital mockup DMU, virtual reality, output-sensitive algorithms, out-of-core data handling, real-time massive model rendering, clash detection
Beat Brüderlin, Mathias Heyer, Sebastian Pfützner, "Interviews3D: A Platform for Interactive Handling of Massive Data Sets", IEEE Computer Graphics and Applications, vol.27, no. 6, pp. 48-59, November/December 2007, doi:10.1109/MCG.2007.153