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Interviews3D: A Platform for Interactive Handling of Massive Data Sets
November/December 2007 (vol. 27 no. 6)
pp. 48-59
Beat Brüderlin, Technical University of Ilmenau
Mathias Heyer, 3Dinteractive GmbH
Sebastian Pfützner, 3Dinteractive GmbH
Interviews3D confronts the CAD data explosion problem with new approaches that let users process fully detailed 3D models in real time, even on standard PCs or 32-bit laptops. It has demonstrated efficiency in real-time rendering and clash detection for automotive, aerospace, and construction models too large for previous systems.

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Index Terms:
digital mockup DMU, virtual reality, output-sensitive algorithms, out-of-core data handling, real-time massive model rendering, clash detection
Citation:
Beat Brüderlin, Mathias Heyer, Sebastian Pfützner, "Interviews3D: A Platform for Interactive Handling of Massive Data Sets," IEEE Computer Graphics and Applications, vol. 27, no. 6, pp. 48-59, Nov.-Dec. 2007, doi:10.1109/MCG.2007.153
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