The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.06 - November/December (2007 vol.27)
pp: 36-46
Andreas Dietrich , Saarland University
Abe Stephens , University of Utah
Ingo Wald , University of Utah
ABSTRACT
Unlike rasterization, which draws and shades triangles individually, ray tracing simulates propagation of light between surfaces in a scene and enables advanced effects such as transparency, shadows, and ambient occlusion--effects not easily accomplished in other massive-model rendering approaches. This article describes the application of ray tracing to several aircraft manufacturing scenarios.
INDEX TERMS
ray tracing, real-time rendering, parallel rendering, large model visualization, CAD
CITATION
Andreas Dietrich, Abe Stephens, Ingo Wald, "Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data", IEEE Computer Graphics and Applications, vol.27, no. 6, pp. 36-46, November/December 2007, doi:10.1109/MCG.2007.147
REFERENCES
1. D.J. Kasik, W. Buxton, and D.R. Ferguson, "Ten CAD Challenges," IEEE Computer Graphics and Applications, vol. 25, no. 2, 2005, pp. 81–92.
2. H. Petroski, Invention by Design: How Engineers Get from Thought to Thing, Harvard University Press, 1996.
3. A. Appel, "Some Techniques for Shading Machine Renderings of Solids," Proc. Am. Federation of Information Processing Soc. Spring Joint Computer Conf., vol. 32, 1968, pp. 27–45.
4. T. Whitted, "An Improved Illumination Model for Shaded Display," Comm. ACM, vol. 23, no. 6, 1980, pp. 343–349.
5. M.J. Muuss, "Towards Real-Time Ray-Tracing of Combinatorial Solid Geometric Models," Proc. Ballistic Research Laboratories Computer-Aided Design (BRL-CAD) Symp., Army Research Lab, 1995.
6. S. Parker et al., "Interactive Ray Tracing," Proc. Symp. Interactive 3D Graphics, ACM Press, 1999, pp. 119–126.
7. I. Wald, "Realtime Ray Tracing and Interactive Global Illumination," PhD thesis, Computer Graphics Group, Saarland University, 2004; http://www.mpi-sb.mpg.de/~waldPhD/.
8. S.-E. Yoon, C. Lauterbach, and D. Manocha, "R-LODs:Fast LOD-Based Ray Tracing of Massive Models," The Visual Computer, vol. 22, nos. 9–11, 2006, pp. 772–784.
9. E. Gobbetti and F. Marton, "Far Voxels: A Multiresolution Framework for Interactive Rendering of Huge Complex 3D Models on Commodity Graphics Platforms," ACM Trans. Graphics (Proc. ACM Siggraph), vol. 24, 2005, pp. 878–885.
10. A. Stephens et al., "An Application of Scalable Massive Model Interaction Using Shared-Memory Systems," Proc. Eurographics Symp. Parallel Graphics and Visualization, Eurographics, 2006, pp. 19–26.
11. A. Glassner, An Introduction to Ray Tracing, Morgan Kaufmann, 1989.
12. K. Sung and P. Shirley, Ray Tracing with the BSP Tree, Academic Press, 1992.
13. J.D. MacDonald and K.S. Booth, "Heuristics for Ray Tracing using Space Subdivision," The Visual Computer, vol. 6, no. 3, 1990, pp. 153–166.
14. S. Zhukov, A. Iones, and G. Kronin, "An Ambient Light Illumination Model," Rendering Techniques 1998 (Proc. 9th Eurographics Workshop Rendering), 1998, pp. 45–56.
15. I. Viola and M.E. Gröller, "Smart Visibility in Visualization," Proc. Eurographics Workshop Computational Aesthetics in Graphics, Visualization, and Imaging, Eurographics, 2005, pp. 209–216.
43 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool