Issue No.06 - November/December (2006 vol.26)
Georgios Sakas , Fraunhofer Institute for Computer Graphics
Ulrich Bockholt , Fraunhofer Institute for Computer Graphics
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2006.128
Simulation systems for medical training and treatment planning should create an immersive and realistic feeling similar to treating a real patient. They should provide realistic views, support haptic feedback, and enable instrument handling. In addition, they must simulate tissue deformations and/or tissue removal. Some simulators already exist for isolated, rather simple areas, such as endoscopic or minimally invasive procedures (laparoscopy, colonoscopy, bronchoscopy, and so on), however there is a large need for systems that simulate open surgery (example, on the liver or heart). Simulators will play a fundamental role in teaching, training, and quality assurance for the coming generations.
medical VR, surgery, simulators
Georgios Sakas, Ulrich Bockholt, "Guest Editors' Introduction: Simulators and Closed Interaction Loops", IEEE Computer Graphics and Applications, vol.26, no. 6, pp. 22-23, November/December 2006, doi:10.1109/MCG.2006.128