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November/December 2006 (vol. 26 no. 6)
pp. 22-23
Georgios Sakas, Fraunhofer Institute for Computer Graphics
Ulrich Bockholt, Fraunhofer Institute for Computer Graphics
Simulation systems for medical training and treatment planning should create an immersive and realistic feeling similar to treating a real patient. They should provide realistic views, support haptic feedback, and enable instrument handling. In addition, they must simulate tissue deformations and/or tissue removal. Some simulators already exist for isolated, rather simple areas, such as endoscopic or minimally invasive procedures (laparoscopy, colonoscopy, bronchoscopy, and so on), however there is a large need for systems that simulate open surgery (example, on the liver or heart). Simulators will play a fundamental role in teaching, training, and quality assurance for the coming generations.
Index Terms:
medical VR, surgery, simulators
Citation:
Georgios Sakas, Ulrich Bockholt, "Guest Editors' Introduction: Simulators and Closed Interaction Loops," IEEE Computer Graphics and Applications, vol. 26, no. 6, pp. 22-23, Nov.-Dec. 2006, doi:10.1109/MCG.2006.128
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