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November/December 2006 (vol. 26 no. 6)
pp. 22-23
| ASCII Text | x | ||
| Georgios Sakas, Ulrich Bockholt, "Guest Editors' Introduction: Simulators and Closed Interaction Loops," IEEE Computer Graphics and Applications, vol. 26, no. 6, pp. 22-23, November/December, 2006. | |||
| BibTex | x | ||
| @article{ 10.1109/MCG.2006.128, author = {Georgios Sakas and Ulrich Bockholt}, title = {Guest Editors' Introduction: Simulators and Closed Interaction Loops}, journal ={IEEE Computer Graphics and Applications}, volume = {26}, number = {6}, issn = {0272-1716}, year = {2006}, pages = {22-23}, doi = {http://doi.ieeecomputersociety.org/10.1109/MCG.2006.128}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Guest Editors' Introduction: Simulators and Closed Interaction Loops IS - 6 SN - 0272-1716 SP22 EP23 EPD - 22-23 A1 - Georgios Sakas, A1 - Ulrich Bockholt, PY - 2006 KW - medical VR KW - surgery KW - simulators VL - 26 JA - IEEE Computer Graphics and Applications ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2006.128
Simulation systems for medical training and treatment planning should create an immersive and realistic feeling similar to treating a real patient. They should provide realistic views, support haptic feedback, and enable instrument handling. In addition, they must simulate tissue deformations and/or tissue removal. Some simulators already exist for isolated, rather simple areas, such as endoscopic or minimally invasive procedures (laparoscopy, colonoscopy, bronchoscopy, and so on), however there is a large need for systems that simulate open surgery (example, on the liver or heart). Simulators will play a fundamental role in teaching, training, and quality assurance for the coming generations.
Index Terms:
medical VR, surgery, simulators
Citation:
Georgios Sakas, Ulrich Bockholt, "Guest Editors' Introduction: Simulators and Closed Interaction Loops," IEEE Computer Graphics and Applications, vol. 26, no. 6, pp. 22-23, Nov.-Dec. 2006, doi:10.1109/MCG.2006.128
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