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| Mark O. Riedl, R. Michael Young, "From Linear Story Generation to Branching Story Graphs," IEEE Computer Graphics and Applications, vol. 26, no. 3, pp. 23-31, May/June, 2006. | |||
| BibTex | x | ||
| @article{ 10.1109/MCG.2006.56, author = {Mark O. Riedl and R. Michael Young}, title = {From Linear Story Generation to Branching Story Graphs}, journal ={IEEE Computer Graphics and Applications}, volume = {26}, number = {3}, issn = {0272-1716}, year = {2006}, pages = {23-31}, doi = {http://doi.ieeecomputersociety.org/10.1109/MCG.2006.56}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - From Linear Story Generation to Branching Story Graphs IS - 3 SN - 0272-1716 SP23 EP31 EPD - 23-31 A1 - Mark O. Riedl, A1 - R. Michael Young, PY - 2006 KW - narrative intelligence KW - interactive storytelling KW - computer games KW - automated story generation KW - branching stories KW - story graphs KW - narrative mediation KW - narrative planning VL - 26 JA - IEEE Computer Graphics and Applications ER - | |||
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