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Issue No.01 - January/February (2006 vol.26)
pp: 14-17
Wayne Piekarski , University of South Australia
ABSTRACT
Researchers at the Wearable Computer Lab at the University of South Australia have been performing research into outdoor augmented reality (AR) systems for the last seven years. During this time the technology has vastly improved, resulting in more accurate systems that have better quality output. While tracking and registration are important issues in the area of AR, it's also important that we have suitable user interfaces that let people effectively view information and control the computer to get the desired output. Therefore, the Tinmith project explores the problem of interacting with a mobile AR system outdoors and the types of possible applications.
INDEX TERMS
3D modeling, augmented reality, mobile outdoor systems
CITATION
Wayne Piekarski, "3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System", IEEE Computer Graphics and Applications, vol.26, no. 1, pp. 14-17, January/February 2006, doi:10.1109/MCG.2006.3
REFERENCES
1. W. Piekarski and B.H. Thomas, "An Object-Oriented Software Architecture for 3D Mixed Reality Applications," Proc. 2nd Int'l Symp. Mixed and Augmented Reality, IEEE CS Press, 2003, pp. 247-256.
2. W. Piekarski and B.H. Thomas, "Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance," Proc. 3rd Int'l Symp. Mixed and Augmented Reality, IEEE CS Press, 2004, pp. 162-171.
3. W. Piekarski and B.H. Thomas, "Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry," Proc. 7th Int'l Workshop Immersive Projection Technology/9th Eurographics Workshop Virtual Environments, Eurographics Assoc., 2003, pp. 19-28.
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