This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System
January/February 2006 (vol. 26 no. 1)
pp. 14-17
Wayne Piekarski, University of South Australia
Researchers at the Wearable Computer Lab at the University of South Australia have been performing research into outdoor augmented reality (AR) systems for the last seven years. During this time the technology has vastly improved, resulting in more accurate systems that have better quality output. While tracking and registration are important issues in the area of AR, it's also important that we have suitable user interfaces that let people effectively view information and control the computer to get the desired output. Therefore, the Tinmith project explores the problem of interacting with a mobile AR system outdoors and the types of possible applications.

1. W. Piekarski and B.H. Thomas, "An Object-Oriented Software Architecture for 3D Mixed Reality Applications," Proc. 2nd Int'l Symp. Mixed and Augmented Reality, IEEE CS Press, 2003, pp. 247-256.
2. W. Piekarski and B.H. Thomas, "Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance," Proc. 3rd Int'l Symp. Mixed and Augmented Reality, IEEE CS Press, 2004, pp. 162-171.
3. W. Piekarski and B.H. Thomas, "Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry," Proc. 7th Int'l Workshop Immersive Projection Technology/9th Eurographics Workshop Virtual Environments, Eurographics Assoc., 2003, pp. 19-28.

Index Terms:
3D modeling, augmented reality, mobile outdoor systems
Citation:
Wayne Piekarski, "3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System," IEEE Computer Graphics and Applications, vol. 26, no. 1, pp. 14-17, Jan.-Feb. 2006, doi:10.1109/MCG.2006.3
Usage of this product signifies your acceptance of the Terms of Use.