The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.06 - November/December (2005 vol.25)
pp: 80-83
Natalie Ebenreuter , Swinburne University of Technology
ABSTRACT
This article is concerned with the function of technology used to develop dance notation applications. The author argues that an appropriate use of technology employed to develop notation applications should ensure that applications remain accessible to the dance community while providing a comprehensive description and record of movement. The level of ease in which technology records movement to allow choreographers and dancers to capture, preserve and interpret the creative process are discussed.<p>This article investigates the current technologies employed to describe and record movement. It evaluates the function they provide in offering a suitable level of accuracy in the description of movement and their accessibility to the dance community. This involves the selection and definition of specific criteria to construct a means of evaluation to demonstrate the potential success in which each technology under review has when fulfilling its purpose.</p><p>This evaluation argues that Labanotation would be the most effective technology in providing a comprehensive description and record of movement. Underlying concerns and potential benefits associated with the accessibility and current practice of applications that make use of Labanotation are discussed.</p>
INDEX TERMS
dance notation systems, dance, Labanotation
CITATION
Natalie Ebenreuter, "Dance Movement: A Focus on the Technology", IEEE Computer Graphics and Applications, vol.25, no. 6, pp. 80-83, November/December 2005, doi:10.1109/MCG.2005.127
REFERENCES
1. A. Hutchinson Guest, Dance Notation: The Process of Recording Movement on Paper, Dance Books, 1984.
2. M. Furniss, Motion Capture, Massachusetts Inst. of Technology Comm. Forum, 2005; http://web.mit.edu/comm-forum/papersfurniss.html .
3. K. Hachimura, Y. Matsuoka, and Y. Yoshida, "LabanEditor: Graphical Editor for Dance Notation," Proc. 2002 IEEE Int'l Workshop on Robot and Human Interactive Communication, IEEE Press, 2002.
4. T. Calvert et al., "Applications of Computers to Dance," IEEE Computer Graphics and Applications, vol. 25, no. 2, 2005, pp. 6-12.
5. W. Wang, "The IS Framework for Preserving Dance Heritage," Proc. Pre-ICIS04 Workshop on e-Culture, U-Tourism and Virtual Heritage, 2004; http://www.wenli.net/ApplicationWenli-Dance.pdf .
23 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool