Issue No.04 - July/August (2005 vol.25)
Ming C. Lin , University of North Carolina at Chapel Hill
Miguel A. Otaduy , Swiss Federal Institute of Technology (ETH) Zurich
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2005.85
Researchers have recently investigated the problem of rendering the contact forces and torques between 3D virtual objects. This problem is known as 6-DOF haptic rendering, as the computed output includes both 3-DOF forces and 3-DOF torques. This article presents an overview of the authors? work in this area. They suggest different approximation methods based on the principle of preserving the dominant perceptual factors in haptic exploration.
haptics, haptic rendering, rendering
Ming C. Lin, Miguel A. Otaduy, "Sensation-Preserving Haptic Rendering", IEEE Computer Graphics and Applications, vol.25, no. 4, pp. 8-11, July/August 2005, doi:10.1109/MCG.2005.85