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Web-Based Shape Modeling with Hyperfun
March/April 2005 (vol. 25 no. 2)
pp. 60-69
Richard Cartwright, BBC Research & Development
Valery Adzhiev, Bournemouth University
Alexander A. Pasko, Hosei University
Yuichiro Goto, Kanazawa Institute of Technology
Tosiyasu L. Kunii, Kanazawa Institute of Technology
We present a project on research and development of the high-level language HyperFun for shape modeling using implicit surfaces and the more general function representation (FRep). An approach to collaborative Web-based shape modeling using HyperFun is described in detail. The presented empirical HyperFun shape modeling system based on empirical modeling principles provides users with an unusual degree of mutual interaction through the Web.

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Index Terms:
Shape modeling, Web-based modeling, implicit surfaces, function representation, empirical modeling, HyperFun, Java, applet
Citation:
Richard Cartwright, Valery Adzhiev, Alexander A. Pasko, Yuichiro Goto, Tosiyasu L. Kunii, "Web-Based Shape Modeling with Hyperfun," IEEE Computer Graphics and Applications, vol. 25, no. 2, pp. 60-69, March-April 2005, doi:10.1109/MCG.2005.49
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