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July/August 2003 (vol. 23 no. 4)
pp. 4-5

[1] J.F. Blinn, "A Homogeneous Formulation for Lines in 3 Space," Computer Graphics (Proc. Siggraph), ACM Press, vol. 11, no. 2, 1977, p. 237. Reprinted in J.F. Blinn, tensor diagram course notes, Proc. Siggraph,ACM Press, 2001 and 2002.
[2] H. Pottmann and J. Wallner, Computational Line Geometry, Springer-Verlag, 2001, pp. 133-144.
[3] D. Fontijne and L. Dorst, "Modeling 3D Euclidean Geometry," IEEE Computer Graphics and Applications, vol. 23, no. 2, Mar./Apr. 2003, pp. 68-78.
[4] S. Teller and M. Hohmeyer, "Determining the Lines Through Four Lines," J. Graphics Tools, vol. 4, no. 3, 1999, pp. 11-22.
[5] M. Pellegrini and P. Shor,"Finding Stabbing Lines in 3-Dimensional Space," Proc 2nd ACM-SIAM Symp. Discrete Algorithms, ACM Press, 1991, pp 24-31.

Citation:
Gary Singh, "Music to the Eyes," IEEE Computer Graphics and Applications, vol. 23, no. 4, pp. 4-5, July-Aug. 2003, doi:10.1109/MCG.2003.1210857
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